|Photo: Josh Lane / Flickr|
Remember dodging those laser beams on the Quickman level of Mega Man 2, working up a sweat trying to beat the underwater level of Teenage Mutant Ninja Turtles, running around in your underwear in Ghosts 'n Goblins, playing Battletoads in two player mode, or pretty much any level of Ninja Gaiden?
Classic games often have a high difficulty level because they were built to mimic arcade games, which needed players to lose lives frequently enough to make them keep shovelling quarters into the machine. This caused many NES and Sega Master System controllers to go flying across the living room back in the day.
On this episode of retro gaming podcast Passion for Pixels, we talk about our memories of incredibly difficult retro gaming moments, and how gaming has become a lot more accesible and less frustrating in modern times, but that part of the challenge has been lost in the process.
Subscribe to have the latest episode downloaded to your preferred device, and please leave us a review!
Follow Passion for Pixels on Facebook to join the retro gaming discussion with the rest of our audience!