Tuesday, November 17, 2015

Passion for Pixels: Ep 30 - Prodigious Platformers


From Mario to Mirror's Edge, platformers are one of gaming's oldest genres. Why have platform games enjoyed such longevity and what does the future hold for them? How did the prevalence of 3D graphics affect the genre? Mario 3 or Super Mario World?

In this episode of retro gaming podcast Passion for Pixels, Stian and Danny try to answer all of these questions and more on the an episode dedicated entirely to the Def Leppard of gaming... what?!?


Sunday, November 8, 2015

Pay to Compete: The growing gap between free and pay in Hearthstone


The Hearthstone world championship was held at Blizzcon this year and featured a ton of thrilling matches kicked off by the launch announcement of the next adventure set - The League of Explorers. Blizzard couldn't have hoped for better with most matches showcasing a variety of decks and strategic play winning over luck. Unfortunately, the Hearthstone I saw at the world championship is pretty much the opposite of the Hearthstone I get to play at home. Increasingly the game is becoming pay to compete and the upcoming adventure is just adding fuel to the fire.

Tuesday, November 3, 2015

Passion for Pixels: Ep 29 - Superhero Games


This used to be considered buff.
There are more superhero movies coming out than you can shake a stick at these days, but your best bet for seeing superheroes outside of the comics back in the day was to pop in a video game (or stare at Adam West in spandex).

Superheroes are overpowered, so how do you make a game that is both challenging and fun to play, while keeping it true to the source material? Superman games are notoriously bad, and this is because nothing hurts Superman, and that makes for a bad game. So what is it that makes some superhero games work, while others don't?